PENERAPAN PERMAINAN TEBAK ISI BOTOL DALAM MENINGKATKAN HASIL BELAJAR SISWA PADA PELAJARAN PENDIDIKAN KEWARGANEGARAAN
(Application of the Bottle Guess Game in Improving Student Learning Outcomes in Citizenship Education subjects)
DOI:
https://doi.org/10.47323/ujss.v1i3.64Keywords:
Bottle Contents Guess Model, Classroom ActionAbstract
Every child is potentially gifted which is manifested in different ways. This has an impact on each student having a unique learning style, and each student has their own strengths and weaknesses in learning. The target in this study is the application of the bottle content guessing method in Civics lessons on the formulation of Pancasila, student learning outcomes indicated by the value obtained at the end of the lesson, the teacher's ability to organize the class, the achievement of learning targets marked by student completeness in learning. This type of research is classroom action research conducted collaboratively. The stages in the research are planning, action, observation and reflection. The application of the game to guess the contents of the bottle has a major contribution in the effort to improve student learning outcomes in Civics lessons on the formulation of Pancasila, marked by the student's formative value that has increased. At the initial stage, only 38% of students completed, while in the first cycle students' learning completeness reached 66% and in the second cycle it reached 100%.
References
Agus Suprijono. 2012. Cooperatve LearningTeori dan Aplikasi PAIKEM. Yogyakarta: Pustaka Pelajar.
Amir, A. 2013. Pembelajaran Matematika Dengan Menggunakan Kecerdasan Majemuk (Multiple Intelligences). Logaritma Vol. I, No.01. Hal 1-14
Amir, N. F. ., Magfirah, I., Malmia, W., & Taufik, T. (2020). PENGGUNAAN MODEL PROBLEM BASED LEARNING (PBL) PADA PEMBELAJARAN TEMATIK SISWA SEKOLAH DASAR: (The Use of Problem Based-Learning (PBL) Model in Thematic Teaching for the Elementary School’s Students). Uniqbu Journal of Social Sciences, 1(2), 22-34. https://doi.org/10.47323/ujss.v1i2.22
Anita Lie. 2002. Cooperative Learning: Mempraktikan Cooperative Learning Di Ruang-Ruang Kela. Jakarta: PT Gramedia, cet. I.
Hamdani, 2010, Strategi Belajar Mengajar, Penerbit Pustaka Setia, Bandung.
Kemmis, Stephen and Robin McTaggart (eds). 1988. The Action Research Planner. Deakin University. Australia, Deakin University Press (3rd Edition).
Kokom Komalasari. 2011. Pembelajaran Kontekstual Konsep Dan Aplikasi. Bandung: Refika Aditama.
Manizar, E. 2015. Peran Guru Sebagai Motivator Dalam Belajar. Tadrib Vol. 1, No 2. Hal 171-188
Purwanto, Ngalim. 1984. Prinsip-prinsip dan Teknik Evaluasi Pengajaran. Bandung. Remadja karya
Sadiyono, B, S. 2014. Pendekatan Contextual Teaching And Learning Untuk Meningkatkan Prestasi Belajar Pada Bidang Matematika. Jurnal Pendidikan Matematika Volume 3, Nomor 2, hal 67-74
Saragih, LE & Tarigan, R. 2016. Perbedaan Hasil Belajar Siswa Dengan Menggunakan Model Pembelajaran Kooperatif Script Dan Problem Based Instruction Pada Materi Pokok Sistem Ekskresi Manusia. Jurnal Pelita Pendidikan. vol. 4 no. 2. Hal. 148 – 152
Setiamihardja, R. 2011. Penilaian Portofolio Dalam Lingkup Pembelajaran Berbasis Kompetensi. Jurnal Eduhumaniora Vol 3 No 2 DOI: https://doi.org/10.17509/eh.v3i2
Slameto. 1988. Belajar dan Faktor-Faktor yang Mempengaruhinya. Jakarta: PT Rineka Cipta
Sudjana. 1992. Metode statistika. Bandung. Tarsito
Tuharea, V. U., Bin Tahir, S. Z., Ami, I. S. O., & Rahman, A. (2020). BURU LANGUAGE CONSERVATION THROUGH SUSTAINABLE MULOK LEARNING IN BURU REGENCY: (Konservasi Bahasa Buru melalui Pembelajaran Mulok Berkelanjutan di Kabupaten Buru). Uniqbu Journal of Social Sciences, 1(2), 49-55. https://doi.org/10.47323/ujss.v1i2.30
Wina Sanjaya. 2008. Perencanaan dan Desain Sistem Pembelajaran. Jakarta: Prenada Media Group